Image courtesy of Tarsier Studios, and BANDAI NAMCO Entertainment Europe

Tarsier Studios and BANDAI NAMCO Entertainment Europe team up with IKinema to animate gamescom hit, Little Nightmares

Image courtesy of Impulse Gear. Farpoint is an exclusive title for PSVR

Impulse Gear. Farpoint, an exclusive title for PSVR

Image courtesy of Microsoft

Miscrosoft Studios animates Crackdown 3 with IKinema

Image courtesy of PlatinumGames and Microsoft

PlatinumGames and Microsoft harness the power of IKinema to animate Scalebound
Achieve stunningly realistic animation during game-play

Easy. Fast. Powerful

IKinema RunTime middleware is a powerful generic full-body IK solver used to create convincing and realistic motion for all human and fantasy characters during game play. Characters react naturally to ever changing terrain and environments, and scale obstacles with ease. Incorporating cutting edge tools, developers consistently deliver astonishingly real animation with totally believable characters in VR and games.

IKinema RunTime

Choose which license fits your occupation or organization

Indie
Revenue/funding below $80,000 US
  • Middleware provided as a plugin in binary format for Unreal Engine 4
  • One-off payment of £99
  • Support via forums only
  • Compatible with Launcher version of Unreal Engine 4
  • PC support only
  • 14 days of free evaluation

IKinema RunTime-Indie Cyber Monday Sale
Team
Revenue/funding below $500,000 US
  • Compatible with Unreal Engine 4 or custom game engines
  • Dedicated email support
  • Access to core IKinema SDK
  • Access to source code of Unreal Integration
  • Compatible with custom Unreal versions
  • Access to PC, Xbox One, PS4, Mac, Linux, iOS and Android ports
  • Success fee applicable if revenue exceeds $500,000 US
  • 14 days of free evaluation and support
Studio
Any company revenue
  • Compatible with Unreal Engine 4 or custom game engines
  • Dedicated email and telephone support
  • Access to core IKinema SDK
  • Access to source code of Unreal Integration
  • Compatible with custom Unreal versions
  • Access to PC, Xbox One, PS4, MAC, Linux, iOS and Android
  • No success fee
  • 30 days of free evaluation and support

IKinema RunTime evaluation form

Join the latest stars

What our customers say


Supermassive Games
"We are delighted to partner with IKinema. Their exceptional software helps realise the very high fidelity digital actors we use in our games. These believable humans have complex behaviours and are built from many intertwined data types and real-time systems. Working with IKinema allows us to focus on what we actually want our characters to do on-screen and solves some complex issues for us."
Read the full story
Steve Goss | Director of Design | Supermassive Games
Microsoft Studios
"By bringing IKinema RunTime technology into our game, it’s enabled our super-powered characters to react believably to dynamically changing environments and props, and has brought the over-the-top fun that’s essential to our overall gaming experience."
Read the full story
Peter Connelly | Executive Producer | Microsoft Studios
What our customers say
You must also choose either Action for Maya or Action for MotionBuilder as a part of the package.


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