IKinema Project Orion

Incredible realism for VR workflows using believable full-body animation

IKinema project Orion provides fullbody immersion in CAD and design direct from VR controllers. Eliminates need for expensive MoCap hardware and tracking tools. Project Orion reads data from handheld VR props (controllers) and VR headsets to drive virtual mannequins. Orion outputs in real-time and no latency. Accurate fullbody solve delivered over the network using VRPN protocol. Orion works just as any other MoCap system, but without the hassle.



What our customers say


Serious Simulations
"Wow! We got proof of our end goal’s feasibility in the first 48 hours. The IKinema team are very fast and know this technology."
Read the full story
Christopher Chambers | CEO | Serious Simulations
Vicon
"Previously, customers would have to spend time and money developing their own solutions. With Pegasus, they’re by-passing all that by tapping into technology developed by IKinema, the leader in real-time inverse kinematics."
Read the full story
Derek Potter | Vicon
What our customers say
You must also choose either Action for Maya or Action for MotionBuilder as a part of the package.


Your email address was not recognized as an academic email!

For more information, please contact support
Chat with us now!
Chat with us now!

Please, introduce yourself:

Studio Size*: