IKinema’s Orion Offers Full Body MoCap On Vive With Trackers For $500 A Year

One of the most promising early applications for the HTC Vive Tracker we’ve seen is full-body tracking. Using two Vive controllers, the headset, and three Trackers attached to feet and torsos, you can get a pretty accurate representation of where your real body is in the virtual world. It’s great for gaming, but IKinema is looking to take it a step forward with Orion.

IKinema LiveAction and Unreal Engine: A Powerful Duo for Live Virtual Experiences

To successfully convince and engage your audience during their virtual experience is the ultimate high-five for creators in the virtual field. Achieved by means of compelling storytelling, dynamic environments, and importantly – characters that behave with infinite realism and believability – essential elements to emotionally connect with characters inside their story, film and TV is the perfect modern-day example.

IKinema Moves Animated Characters with Stunning Realism

The animation world strives to immerse, engage and captivate their audience with the most realistic, believable animation imaginable. It goes without saying that creating characters which move as naturally as the real thing is essential to a projects’ success. And creatives around the world using IKinema’s cutting edge animation tech have repeatedly achieved this believability in leaps and bounds.