IKINEMA LiveAction animates Doug Roble for Digital Domain at TED Talk 2019

LIVE IN REAL-TIME DIGITAL HUMAN MADE DEBUT ON TED STAGE

A Digital Domain press release

Digital Domain Head of Software R&D Doug Roble demonstrated a live virtual version of himself in real time

LOS ANGELES – May 13, 2019 – Digital Domain Head of Software R&D Doug Roble, and for the first time, his virtual avatar DigiDoug, presented a talk at TED2019 on what it takes to create a digital human. DigiDoug is the industry-leading work of the Digital Human Group, a unit within global visual effects studio Digital Domain focused on the creation of digital humans, creatures and characters.

IKINEMA and The Future Group demo Immersive Mixed Reality sets at The NAB Show 2019

To deliver deeper storytelling with dynamic digital content viewed via the array of available screen formats from small mobile devices through to mega-scale proportions at cinemas, live concerts and sporting events—The NAB Show is the mecca event where industry professionals gather to share the convergence of next generation tools, technologies and creative prowess for live broadcast. During this years’ show we were excited to partner with The Future Group to bring our LiveAction VR solution to Pixotope, enabling high fidelity whole body movements for the creation of convincing virtual characters in demand by creators of live virtual sets today and beyond.

IKINEMA Launches Orion 2.0 for VR Mo-Cap

U.K.-based IKINEMA, specialists in superior real-time whole body solving animation technologies, has released Orion 2.0. The cost effective, high-end motion-capture solution is relied on for its ability to bring a deeper sense of realism with whole body immersion, used in the fields of aerospace, automotive, design, engineering, ergonomics, training, virtual YouTube avatars, virtual experiences, live theater, motion capture for film and games, high-fidelity in-game previz of assets and animation, and more.
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The Future Group, Xsens and IKINEMA partner up

The Future Group press release | JAKOB SCHINDEGGER 

The Future Group, Xsens and IKINEMA partner to bring plug-and-play real-time character animation to the broadcast industry

Combined solution provides a real-time production process for capturing AR character – talent interactive content

 

 The Future Group, provider of live photo-realistic virtual production systems, today announced a collaboration with Xsens and IKINEMA to simplify and automate the production of real-time AR character animation, and real-time AR character-talent interaction.

IKINEMA Orion: Lockheed Martin’s CHIL presents at AEC 2019, New Orleans

Applied Ergonomics Conference 2019 | New Orleans | 25th – 28th March 2019
– Hyatt Regency, New Orleans, Louisiana, USA
Effectively Leveraging Virtual Reality to Enhance Ergonomics Integration
Speaker:
Darin Bolthouse | Lockheed Martin CHIL Manager | 26th March 2019 | 08:00 – 08:40

Lockheed Martin are leaders in exploration and research in virtual reality, and from out of their VR laboratory CHIL (Collaborative Human Immersive Laboratory)—one of the world’s largest VR facilities of its kind—technicians and engineers have been leveraging our IKINEMA Orion VR motion capture and animation solution to test, review and problem solve 3D models and simulations for specialised business areas, from Aeronautics through to Space. IKINEMA Orion accurately captures the users whole body including finest nuances of human motion via the HTC VIVE tracking system. With Orion, the users virtual avatar moves with realism and full immersion, accurately engage with virtual props and designs inside the virtual world during real-time collaborations, providing them with a scalable and affordable alternative to traditional motion capture techniques. 

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