IKINEMA on demonstration at I/ITSEC 2018 in Orlando, Florida

Come and experience how IKINEMA inverse kinematics technology delivers fuller realism for avatars during training and simulation demonstrations by our customer Serious Simulations, and Bohemia Interactive, at this years’ I/ITSEC,  Orlando in November. They will be demoing their widely adopted VBS technology used by those in the Forces to train teams in high risk scenarios.

The reality is that it comes not from graphic, but from movement

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Today’s characters in games and animations are so realistic that it reminds me of reality. Gently bend your knees, stretch your arms, and flick your fingers. From the elegant gesture reminiscent of a ballerina to the destructive movement that feels massive, the figure that moves freely is a factor that brings up the charm of the digital world.

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