IKinema LiveAction: Technology of choice for top virtual productions and live VR performances

Groundbreaking VR experiences prove IKinema’s LiveAction as the superior solving tech to deliver convincing motion in live animated performances within Unreal Engine 4

FARNHAM, UK, 5 January 2017 – IKinema – the leader in real-time inverse kinematics, today announced the third edition of LiveAction, the company’s Virtual Reality and Virtual Production animation technology, used by 3D animation teams and directors for live performances to mass audiences.

NCSOFT powers next MMORPG with IKinema

IKinema and NCSOFT signs middleware license agreement

FARNHAM, UK, 21 September 2016 – IKinemaReal-time inverse kinematics leader IKinema are thrilled to announce today its partnership with NCSOFT®, the world’s premier publisher and developer of Massive Multiplayer Online Roleplaying Games (MMORPG), headquartered in Seoul, South Korea. The agreement enables NCSOFT® to leverage IKinema’s powerful full-body IK solving middleware, RunTime in the development of their next online game which is currently under production.