IKinema RunTime development tools arrive on Switch

Inverse kinematics middleware now available for devs creating games for Nintendo’s latest console.

IKinema has reached a deal with Nintendo to allow developers to take advantage of its popular RunTime middleware when developing for the Switch, effective immediately. Great news for developers already using the tech in their Xbox One, PS4, PC, Mac, Linux, iOS and Android games, who are thinking of porting to the Switch with minimal fuss.
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Used by NASA Hybrid Reality Lab, and Tencent, IKinema’s Orion can be used with any OpenVR hardware like the HTC Vive and its controllers to capture head and hand motion.

Star Wars: Secrets Of The Empire To Use IKinema Full-Body Tracking

Playable at The VOID locations, this new Star Wars experience looks like the best yet.

We’ve all wanted to be a Jedi at some point, and some of the less reputable among us have even wanted to be a Sith; thankfully, that dream is closer to reality than ever before thanks to The VOID, and their hyper-reality experience that is Star Wars: Secrets of the Empire.