IKinema Plugin Gives Solver Boost to Autodesk MotionBuilder

IKinema Plugin Gives Solver Boost to Autodesk MotionBuilder

Award-winning Framestore adopts IKinema Action for MotionBuilder

GUILDFORD, UK, 1 JULY 2015 – IKINEMA, the leader in real-time inverse kinematics, today announced the launch of IKinema Action for MotionBuilder, the first third party solver for Autodesk’s veteran 3D character animation software package. Based on the same core technology as Action for Maya, Action for MotionBuilder provides superior retargeting, marker solving and rigging capabilities, enabling animators to achieve realism with motion capture data directly within MotionBuilder.

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