IKinema Delivers Quality for Wrath of the Titans

IKinema Delivers Quality for Wrath of the Titans

IKinema streamlines Framestores’ entire motion capture solving and retargeting pipeline

Guildford, UK – April 4th, 2012 – Leading VFX house, Framestore in London took full advantage of IKinema Action to produce accurate and realistic animation for complex visual effects sequences, in recently released Wrath of the Titans. With newfound flexibility and armed with a strengthened and dynamic pipeline, Framestore are set to further tread new ground with Actions’ superior solver and animation toolset.

Luxology Integrates IKinema Solver into modo 601

Luxology Integrates IKinema Solver into modo 601

IKinema™ LTD, creators of IKinema inverse kinematics (IK) solver, today announced that Luxology® has integrated their RunTime technology into the freshly released modo 601 – the latest version of its award-winning 3D content creation software. Although known for its game animation middleware, IKinema’s technology is now being used to bring professional rigging and interactive posing capabilities to modo’s new character animation tools.

Framestore Integrates IKinema into its Motion Capture Pipeline

Framestore Integrates IKinema into its Motion Capture Pipeline

New Plug-in Enables Users to Create or Retarget Data Inside Maya in Real-time

Guildford, UK – September 19, 2011 – Bringing a new age of motion capture processing to the industry, IKinema™ LTD announced today that the leading VFX house in London, Framestore, has incorporated IKinema technology into its motion capture production pipeline. Chosen for its powerful, fast and remarkably controllable design, IKinema’s inverse kinematics (IK) solver is now the key motion capture solving and retargeting tool that Framestore uses to create special effects and animation for both its broadcast and VFX projects.

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