IKinema has released Orion 1.0, its low-cost full-body motion-capture system based around the HTC Vive.
We were honoured to take up the positions of Keynote Speaker for Motion Capture, VR and Games Panel expert, and showcase Orion – our high-end motion capture solution, in combination with LiveAction our full-body performance capture software on it’s utilisation by leading production houses for realtime virtual performances and VR experiences.
We were proud to be invited as an Industry Speaker to this year’s The Motion Capture Summit in June where we showed off our Orion and LiveAction software. Co-hosted by MoCap specialists Centroid Studios, The Mocap Vaults, and Faceware Technologies, the event was crammed with demonstrations led by a team of industry veterans and technology specialists, all held under one roof at London’s famous, Shepperton Studios.
Wear your VR headset and get immersed with AltspaceVR and IKinema Orion
Heralded as the social platform to meet and hang-out with your VR friends, AltspaceVR premiere’s their live virtual experience, Broadway Show: Lesli Margherita in VR, which utilises our cutting-edge Orion motion capture VR tech to deliver seamless full-body tracking and realism for the animated Lesli, and enables the viewer a fuller immersive experience!
Draw Me Close Uses VR, Props, And Performance To Evoke Childhood
There is a multitude of scientific studies on how complex memory is. How audio, smell, even taste, can take you back somewhere. That is to say, sensory immersion can help stir recollections and feelings of that past. What better way to immerse yourself and stir up emotions than with an immersive medium like virtual reality?
‘Draw Me Close’ promises to provide a first of its kind immersive experience during its world premiere at Tribeca Film Festival
Launching on 21 April at Tribeca Film Festival’s Storyscapes, Draw Me Close blurs the worlds of live performance, virtual reality and animation to create a vivid memoir about the relationship between a mother and her son in the wake of her terminal-cancer diagnosis. Weaving theatrical storytelling with cutting-edge technology, the project takes a deceptively simple and humanistic approach to the immersive medium: it allows the audience member to experience life as a five-year-old Jordan, inside a live, animated world.