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FARNHAM, UK, 29 January 2019 – IKINEMA, trusted specialists in powerful real-time whole body solving animation technologies are pleased to announce today their attendance at the début of Interactive Futures games conference. IKINEMA welcomes visitors on the 1st February for live demonstrations and one-to-one meetings to help studios deliver their game on time and within budget. The conference kicks off on the 31st January to 2nd February, held in Leamington Spa – coined the UK’s ‘Silicon Spa’ for its high cluster of game development studios.
Pioneering the future of digital animated characters, IKINEMA is set to showcase their superior real-time animation tech for game developers.
Learn how top AAA games studios have created blockbusters by integrating IKINEMA RunTime to bring their game characters to life.
Reggie Watts from The Late Late Show will be doing a once-in-a-lifetime VR experience live in AltspaceVR.
Expect a comedy/music show combined with the unlimited possibilities of VR.
You won’t want to miss this.
We look forward to working with you in 2019
It’s been an explosive year for IKINEMA! We’d like to share some of the groundbreaking projects by talented clients and technology partners, we’re so proud to work with across industry verticals of Games, Virtual YouTubing, Location Based Experiences for VR Theatre, Film, TV Broadcast, Enterprise, Academia and more. We’ve collaborated with like minded teams and individuals who echo our belief of ‘know no limits’ to win awards for SIGGRAPH’s Real-Time Live! show in Vancouver with Kite and Lightning, winning gold in both The Telly Awards and New York Design Awards as well as the Lumiere Award with New Reality Co. for their incredible Tree VR experience. And it was an honour to be a TIGA Games Awards 2018 finalist for Best Engines, Middleware, Tools and Technology category.
Alexandre Pechev | IKINEMA CEO: “2018 demonstrated a growing interest in the demand of interactive virtual characters for Entertainment, Training and beyond. Virtual characters and virtual influencers appear to play an even bigger role in our society and we are so pleased that IKINEMA’s quality and reliable solutions answers the growing demand for exceptional realism.”
THE FIRST REAL TIME LIVE @ SIGGRAPH ASIA
For the first time, Real Time Live (RTL) was included in SIGGRAPH Asia. The event was slightly different from the main North American conference as the event was by invitation and the curated content included some projects that had already been shown in Vancouver.
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Introducing Aya Harper, IKINEMA’s new virtual YouTube idol designed specifically for the Real-Time Live! East meets West in an exciting twist on the traditional animé stylisation to now 3D virtual characters, Aya and Lea. Our cutting-edge LiveAction virtual production technology is set to bring the two virtual characters to life, conversing and interacting – the performance unfolds in front of a live audience!