THE FIRST REAL TIME LIVE @ SIGGRAPH ASIA
For the first time, Real Time Live (RTL) was included in SIGGRAPH Asia. The event was slightly different from the main North American conference as the event was by invitation and the curated content included some projects that had already been shown in Vancouver.
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SIGGRAPH in the beautiful Vancouver is well under way! Here’s a reminder of where you can see IKINEMA LiveAction presented by our clients and partners.
Farnham, UK-based IKINEMA (www.ikinema.com) will be attending this years’ SIGGRAPH 2018 Conference in Vancouver, BC, to show off their quality real-time animation solutions for natural character motion and whole-body immersion. The tech will be showcased by notable clients and technology partners during live sessions and discussions. Attendees will discover new approaches for whole body motion capture, as well as innovative live character performance techniques used in virtual production, virtual reality, and mixed reality pipelines.
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FARNHAM, UK, 7 August 2018 – Today, IKINEMA announce their attendance at this years’ SIGGRAPH 2018 Conference in Vancouver, British Columbia. IKINEMA’s quality real-time animation solutions harnessed for its natural character motion and whole-body immersion, is set for showcase by top clients and technology partners during live sessions and discussions. Attendees will discover new approaches for whole body motion capture, as well as innovative live character performance techniques used in virtual production, virtual reality, and mixed reality pipelines.
IKINEMA And Globo Collaborate For AR World Cup Heroes
It’s not a secret that Brazil is a bit wild about Football. With most of the world joining in the celebration of the Beautiful Game that is the FIFA World Cup, Brazil’s largest media group, Globo have teamed up with IKINEMA to create an augmented reality (AR) tribute to the 2018 World Cup.
Today visuals are evolving. The mise en scene in the video is getting beautiful every day, and the graphics of the game are reminiscent of reality. Virtual reality and augmented reality came into being because of human desire. It has fused and blended the boundaries of reality and virtuality and has shown new possibilities in various fields.
ANIMATION TECHNICS IN UNREAL ENGINE: BRINGING YOUR CHARACTERS TO LIFE WITH REALTIME PUPPETEERING
PREMIUM SESSION | 5TH JUNE | ROOM 512 A | 2:30PM – 3:30PM
2017 has seen DV Mobile globe-trotting the world, immersing and surprising festival audiences with their Alice, The Virtual Reality Play in the beautiful cities Paris, Venice, Montreal, New York, Geneva, Paris again – wrapping up their whirlwind tour at the Dubai Film Festival – only to kick it off again at Virtuality Paris 2018! This amazing team are relentless and we’re proud that IKinema’s powerful real-time tech, Orion motion capture solution and LiveAction virtual production software have made it a seamless virtual experience