We are proud to announce that IKinema is sponsoring Epic MegaJam 2017, from 2-9 November! Some awesome RunTime-Indie prizes up for grabs.
Independent developers can now create convincing character animation during game play within Unreal Engine 4
GUILDFORD, UK, 6 January 2016 – IKINEMA, the leader in real-time inverse kinematics, today announced a small studio version of its full-body IK RunTime middleware. RunTime-Indie is priced at GBP 99 and is targeted at small, independent studios.