Supermassive Games joins Sansar developer Linden Labs in using IKinema’s tech.
IKinema, the company that specialises in full-body inverse kinematics, has announced today that developer Supermassive Games (Until Dawn: Rush of Blood, The Inpatient) has been using its middleware animation technology for its latest virtual reality (VR) titles on PlayStation VR.
IKinema Animation Software Helps Deliver Natural Social Interactions in VR
FARNHAM, UK, 11 July 2017 – IKINEMA, the leader in real-time inverse kinematics, today announces that Linden Lab has harnessed IKinema technology to bring full-body IK to SansarTM, the new platform for user-created social VR experiences.
The IKinema RunTime played an integral part in Phoenix Labs being able to conveniently and competently design lots of different monsters using a single animation set that allowed those monsters to navigate the environments without having to create or recreate a dozen different sets for a number of different situations. Very similar to NaturalMotion’s Morpheme engine, the IKinema suite gave Phoenix Labs the ability to bring believable looking monsters to life on a low budget.
Developed from the ground up using our award winning RunTime middleware, the studio behind Dauntless have leveraged the absolute best from our powerful technology to deliver higher engagement levels and a better gameplay experience for their fans.
via Unreal Engine blog
Demand for super-realistic 3D character motion during gameplay and virtual reality experiences is on the rise, and studios who’ve integrated IKinema’s RunTime middleware with UE4 are already making waves with incredibly immersive and highly engaging games. In fact, IKinema is already in pipelines of Square Enix, Microsoft Studios, Sony, Supermassive Games, Snail Games, Capcom, NCsoft, Archiact, plus many more.
By Stephen Reid • 05.22.17
Last month on Earth Day, we revealed the first three projects of our VR for Impact program. In this, the first of several interviews, we’re talking to the creators of Tree, one of our first selections.
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