Unreal Engine Helps Power Kite & Lightning’s Winning Performance at Real-Time Live!

By Dana Cowley
Los Angeles-based Kite & Lightning stole the show at this year’s Real-Time Live!, SIGGRAPH’s  showcase of curated live demonstrations, taking home the winning award against an impressive field of entries with “Democratizing MoCap: Real-Time Full-Performance Motion Capture with an iPhone X, Xsens, IKINEMA, and Unreal Engine.”

IKINEMA Brings Live Animation Innovations for VR/MR to SIGGRAPH

Farnham, UK-based IKINEMA (www.ikinema.com) will be attending this years’ SIGGRAPH 2018 Conference in Vancouver, BC, to show off their quality real-time animation solutions for natural character motion and whole-body immersion. The tech will be showcased by notable clients and technology partners during live sessions and discussions. Attendees will discover new approaches for whole body motion capture, as well as innovative live character performance techniques used in virtual production, virtual reality, and mixed reality pipelines.
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Be amazed by innovative live animation for virtual and mixed reality using IKINEMA at SIGGRAPH 2018

FARNHAM, UK, 7 August 2018 – Today, IKINEMA announce their attendance at this years’ SIGGRAPH 2018 Conference in Vancouver, British Columbia. IKINEMA’s quality real-time animation solutions harnessed for its natural character motion and whole-body immersion, is set for showcase by top clients and technology partners during live sessions and discussions. Attendees will discover new approaches for whole body motion capture, as well as innovative live character performance techniques used in virtual production, virtual reality, and mixed reality pipelines.

New Approach to DIY Mo-Cap Unwraps at SIGGRAPH Real-Time Live!

A fresh approach to do-it-yourself, full-performance motion capture will be one of the game-changing solutions showcased at this year’s Real-Time Live! at SIGGRAPH. The session “Democratising Mocap: Real-Time Full-Performance Motion Capture with an iPhone X, Xsens, IKINEMA and Unreal Engine” will take place Tues., August 14 from 6-7:45 p.m. at the Vancouver Convention Center in West Building, Ballroom AB. Read full story

Anime ‘virtual YouTube hosts’ are a thing, and Gree’s using VR to make them

If you haven’t heard of “virtual YouTubers” or VTubers, you’re not alone: the recent Japanese trend turns human actors into cartoony virtual characters for YouTube videos. Now Japanese gaming and media company Gree is leveraging VR hardware and IKinema software to recruit people who might become YouTube’s next big personalities.
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