British game technology company IKinema announced today that it has signed a deal with Nintendo which will allow game studios to use its RunTime animation middleware in game development.
Inverse kinematics middleware now available for devs creating games for Nintendo’s latest console.
IKinema has reached a deal with Nintendo to allow developers to take advantage of its popular RunTime middleware when developing for the Switch, effective immediately. Great news for developers already using the tech in their Xbox One, PS4, PC, Mac, Linux, iOS and Android games, who are thinking of porting to the Switch with minimal fuss.
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Industry standard, powerful full-body IK solver middleware set to bring natural, dynamically adaptive character motion for realistic gameplay on the innovative console