IKINEMA LiveAction animates Doug Roble for Digital Domain at TED Talk 2019

LIVE IN REAL-TIME DIGITAL HUMAN MADE DEBUT ON TED STAGE

A Digital Domain press release

Digital Domain Head of Software R&D Doug Roble demonstrated a live virtual version of himself in real time

LOS ANGELES – May 13, 2019 – Digital Domain Head of Software R&D Doug Roble, and for the first time, his virtual avatar DigiDoug, presented a talk at TED2019 on what it takes to create a digital human. DigiDoug is the industry-leading work of the Digital Human Group, a unit within global visual effects studio Digital Domain focused on the creation of digital humans, creatures and characters.

IKINEMA and The Future Group demo Immersive Mixed Reality sets at The NAB Show 2019

To deliver deeper storytelling with dynamic digital content viewed via the array of available screen formats from small mobile devices through to mega-scale proportions at cinemas, live concerts and sporting events—The NAB Show is the mecca event where industry professionals gather to share the convergence of next generation tools, technologies and creative prowess for live broadcast. During this years’ show we were excited to partner with The Future Group to bring our LiveAction VR solution to Pixotope, enabling high fidelity whole body movements for the creation of convincing virtual characters in demand by creators of live virtual sets today and beyond.

IKINEMA Launches Orion 2.0 for VR Mo-Cap

U.K.-based IKINEMA, specialists in superior real-time whole body solving animation technologies, has released Orion 2.0. The cost effective, high-end motion-capture solution is relied on for its ability to bring a deeper sense of realism with whole body immersion, used in the fields of aerospace, automotive, design, engineering, ergonomics, training, virtual YouTube avatars, virtual experiences, live theater, motion capture for film and games, high-fidelity in-game previz of assets and animation, and more.
Read full article

Star Wars: Secrets of the Empire uses IKinema full body tracking to ensure users in the experience have a believable and realistic experience

MWM Immersive Brings Live VR Theatre Experience Chained: A Victorian Nightmare To New York

Read full article
Just before Christmas last year VRFocus reported on MWM Immersive (VR and AR division of Madison Wells Media) creating a spine-tingling version of Charles Dickens’ classic A Christmas Carol as a live theatrical virtual reality (VR) experience called Chained: A Victorian Nightmare in Los Angeles. Today, the studio has announced a partnership with real-time body animation specialist IKINEMA, alongside bringing the piece to New York City.

IKINEMA and MWM Immersive bring interactive VR experience, Chained: A Victorian Nightmare to life in New York

FARNHAM, UK, 27 February 2019IKINEMA, the top real-time whole body solving animation specialist, announce today their partnership with MWM Immersive, veterans in VR and AR experiences and producers of Chained: A Victorian Nightmare, the highly acclaimed immersive virtual reality experience. Created by Justin Denton in collaboration with Aaron Sims Creative, and Here Be Dragons, together they bring the bone-chilling adaptation of Charles Dickens’ classic tale, A Christmas Carol to audiences, through the world of VR.

IKINEMA, MWM Immersive Bring ‘Chained: A Victorian Nightmare’ VR to NYC

U.K.-based real-time whole body solving animation specialist IKINEMA has teamed up with the VR/AR veterans at MWM Immersive to help bring their latest virtual reality experience Chained: A Victorian Nightmare to audiences. Created by Justin Denton in collaboration with Aaron Sims Creative and Here Be dragons, the immersive work is a bone-chilling adaptation of Charles Dickens’ A Christmas Carol.
Read full article

Privacy Preference Center

Necessary

Advertising

Analytics

Other

} });