Digital Media World covers IKINEMA LiveAction

Read full article
Mo-Sys
 designed a virtual production workflow to use on set that combines its own camera tracking system StarTrackerVFX with live motion capture, a real-time game engine and ray-tracing render software. The resulting system makes it possible to visualise 3D scenes built in a game engine composited with 2D green screen elements, or 3D characters animated with motion capture data, with a high level of accuracy.

Privacy Preference Center

Necessary

Advertising

Analytics

Other

} });