Mike Seymour covers IKINEMA at SIGGRAPH Asia 2018

Behind the Scenes at SIGGRAPH Asia’s REAL TIME LIVE

By Mike Seymour | fxguide

THE FIRST REAL TIME LIVE @ SIGGRAPH ASIA

For the first time, Real Time Live (RTL) was included in SIGGRAPH Asia. The event was slightly different from the main North American conference as the event was by invitation and the curated content included some projects that had already been shown in Vancouver.
Read the full article

IKINEMA LiveAction for Kite & Lightning Showcasing iPhone Motion Capture At SIGGRAPH

Evasion Review: Redefining Bullet Hell Shooters With VR Chaos

Read full article
Over two and a half years after the launch of consumer-grade VR headsets, my favorite thing to do in VR is still to stand side-by-side, with a friend, while fighting enemies. Whether it be a tactical military shooter like Firewall Zero Hour, a pirate-themed adventure in Rec Room, or a tense arcade-style bullet hell shooter like Evasion, all VR is better with friends.

Unreal Engine Helps Power Kite & Lightning’s Winning Performance at Real-Time Live!

By Dana Cowley
Los Angeles-based Kite & Lightning stole the show at this year’s Real-Time Live!, SIGGRAPH’s  showcase of curated live demonstrations, taking home the winning award against an impressive field of entries with “Democratizing MoCap: Real-Time Full-Performance Motion Capture with an iPhone X, Xsens, IKINEMA, and Unreal Engine.”

IKINEMA Brings Live Animation Innovations for VR/MR to SIGGRAPH

Farnham, UK-based IKINEMA (www.ikinema.com) will be attending this years’ SIGGRAPH 2018 Conference in Vancouver, BC, to show off their quality real-time animation solutions for natural character motion and whole-body immersion. The tech will be showcased by notable clients and technology partners during live sessions and discussions. Attendees will discover new approaches for whole body motion capture, as well as innovative live character performance techniques used in virtual production, virtual reality, and mixed reality pipelines.
Read full article

New Approach to DIY Mo-Cap Unwraps at SIGGRAPH Real-Time Live!

A fresh approach to do-it-yourself, full-performance motion capture will be one of the game-changing solutions showcased at this year’s Real-Time Live! at SIGGRAPH. The session “Democratising Mocap: Real-Time Full-Performance Motion Capture with an iPhone X, Xsens, IKINEMA and Unreal Engine” will take place Tues., August 14 from 6-7:45 p.m. at the Vancouver Convention Center in West Building, Ballroom AB. Read full story

Privacy Preference Center

Necessary

Advertising

Analytics

Other