Bone Retargeting
Note: Source and Target characters have to be in the same pose / mesh deformation before retargeting !


To automatically recognize and link  the source skeleton to the target skeleton:

  1. Select the root bone of the source
  2. Select the root bone of the target
  3. From the Retarget tab, 
WebAnimate will recognize and link bones automatically.
If some bones are not recognised, they can be linked manually using:
  1. Select a source bone 
  2. Select a target bone 
  3. Press L