Constraints retargeting

In this retargeting mode, position and/or orientation data is passed from a source bone to the target bone as an IK constraint. This constraint can be later animated on top of source animation data.

The process of assigning constraints retargetng requires

  1. Select a bone from the source character
  2. Select a bone from the target character
  3. Press P for Position Task
  4. Press O for Orientation Task

To delete constraints, select the appropriate task and press Ctrl-P or Ctrl-O respectively.

The Retargeting Tab shows active retargeting links in the scene.