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IKINEMA Action for Maya

Fixing Sliding
  1.  Select the root joint and execute IKinema Animation Cleaning Pipeline -> Create ACP
  2.  Select any joint in the solver and in the Attribute Editor on the ACP tab check Sliding Active to be ON
  3.  Select a joint where you want to apply sliding fix (usually feet) and in the joint shape tab enable Sliding Coorection Active
  4.  Set the global in, out and blend frame values in the ACP global tab or per joint to override the global settings
  5.  Preview the animation and tune the values for best result
  6.  Bake the result with the IKinema Animation Cleaning Pipeline -> Bake ACP Result