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IKINEMA Action for Maya



Create an ikinema task of given type for the specified bone.


iknmAddTask [-tpype int] [-po] bone

Return: string - the name of the newly created task.


1/ long name: tpype; short name: t type - enum:

value 0 - position task value 1 - orientation task value 2 - force task value 3 - com task value 4 - position and oritentation tasks, orientation task will be inactive by default.

2/ -po - defines this task to be with an offset for marker solving

3/ bone (use selection as default) type - string