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IKINEMA Action for Maya

iknmBindAnmSource

Description:

Performs mapping between source skeleton and target skeleton for the purpose of retargeting.

Matching rules are as following: - root bones are always matched - if labels for the both bones exists and one of the lowercase versions of the labels is fully contained in the other then bones are matched, else - if lebel for the target bone exists, lowercase versions of the label and the bone name are tested, if one of them is fully contained in the other then bones are matched, else - if label for the source label exists, lowercase versions of the label and the bone name are tested, if one of them is fully contained in the other then bones are matched, else - if one of the lowercase versions of the bone names is fully contained in the other then bones are matched, else - bones are unmatched

syntax:

iknmBindAnmSource srcRoot destRoot

Return: int - number of auto mapped bones

Arguments:

1/ srcRoot, destRoot (use selection as default) type - string array