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Theme: Update to UE 4.14

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Keila Matsumura
Posts: 15
[17.11.2016 23:19]

Hi there, how are you?  Hope fine!I would like to know if there is any expected date for the updating of the Ikinema plugin for UE 4.14.... Does anyone know?Thank you very much!Keila 

Collin Sparks
Posts: 10
Answer №1 [18.11.2016 03:21]

Bump for this post. I only bought this plugin so I could use it for VR, and the features in 4.14 are essential to any VR project.

Simon W
Posts: 137
Answer №2 [18.11.2016 07:18]

Hi guys,

Patching is underway and we expect to release an update soon. 

Andre Louro
Posts: 12
Answer №3 [18.11.2016 20:24]

Hey Simon,

 

Do you think we'll run into issues if we upgrade from 4.13 to 4.14? Or should we start from scratch in 4.14?

 

Thanks

Simon W
Posts: 137
Answer №4 [18.11.2016 20:51]
Quote of: from 18.11.2016 20:24

Hey Simon,

 

Do you think we'll run into issues if we upgrade from 4.13 to 4.14? Or should we start from scratch in 4.14?

 

Thanks

There shouldn't be any issues going forward but bear in mind you can't go back. Backing things up is always good practice ^^

Keila Matsumura
Posts: 15
Answer №5 [28.11.2016 18:55]
Quote of: from 18.11.2016 07:18

Hi guys,

Patching is underway and we expect to release an update soon. 

Hi Simon, how are you? Any news about the update of the Ikinema plugin to UE 4.14? Thank you very much! 

Alex Darby
Posts: 2
Answer №6 [29.11.2016 10:57]
Quote of: from 28.11.2016 18:55
Quote of: from 18.11.2016 07:18

Hi guys,

Patching is underway and we expect to release an update soon. 

Hi Simon, how are you? Any news about the update of the Ikinema plugin to UE 4.14? Thank you very much! 

I just downloaded the plugin and the package contains a 4.14 folder so I would guess it now supports 4.14.

Simon W
Posts: 137
Answer №7 [30.11.2016 11:21]
Edited: [30.11.2016 11:22]

Hey guys,

The 4.14 patch for RunTime Indie has indeed been released (as of yesterday morning). You should be able to access it from your account pages.  

Jonas Mølgaard
Posts: 43
Answer №8 [02.12.2016 11:21]

Do you guys publish announcements for when you release the updates with release notes? That would be totally awsome to have, so you knew both when an update was out, and what was included.

Simon W
Posts: 137
Answer №9 [02.12.2016 14:16]

It's something we will try to improve on. We usually reserve big announcmenets for new features, but a patch list would be something we could release per big unreal patch. We will do a bit of brainstorming how to best handle it.


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